Patch Notes & Balance History
Detailed numerical diffs, developer insights, and gameplay adjustments for every update.
Highland Warlords & Balance Overhaul
Major combat adjustments to weapon evolution trees, Greenadder Combust scaling, and new Trials of the Mother modifiers.
Co-op Netcode & Dragon Relic Tuning
Optimized 4-player peer-to-peer latency, resolved Caithness beam refraction desync, and boosted Companion House revive buffs.
Act II Mistress of Shadows & Weapon Polish
Tuned Iseult’s fog visibility threshold, increased Ruadh’s Unstoppable Super-Armor poise, and added directional dodge cancels.
Full Campaign Launch & Dragon Cataclysm
Grand release of Act 3 (The Dragon Harold), 174 Dragon Tear Emblems, 74 Units, and the complete 4-player Campaign.
Pre-Launch Balance Wave & Ruadh Titan Armor
Finalized stamina regeneration curves, tuned MacGregor siege demolition multipliers, and balanced high-threat catapult damage.
Hotfix 0.8.3: Gordon McTavish Rescue & 500-Unit Performance
Massive CPU animation culling optimizations for 500-unit warfare, extended Gordon’s Haggis stamina duration, and resolved Wallace Cyclone interrupt bugs.