Compendio y Base de Datos Oficial
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Gilles el Jabalí
Act 1 Campaign Climax BossRavager / MacGregor

Gilles el Jabalí

Señor de la Guerra del Acto 1 y Destructor de Fortalezas
Salud
5,000 HP
Ataques
8 Moves
Ruptura de Bloqueo
5 Moves
Vulnerable
2.0s

"Uno de los comandantes de la vanguardia del Dragón. Empuña un colosal martillo de guerra de piedra con el que aplasta escudos."

De sus 8 ataques, 5 tienen multiplicador ×1000 y rompen la guardia siempre. Usa parada perfecta (0.066-0.15s) o esquiva lateral y castiga su agotamiento tras 4 golpes.

Stagger & Poise Mechanics Engine
Stagger Mechanism & Capacity
STAMINA
100 Stamina (Phase 1) / 150 Stamina (Phase 2)
Vulnerable Window Duration
2.0s
Boss defense is reduced and cannot retaliate. Unleash full combos and Commander Specials.
📊 Stagger Formula & Mechanics Breakdown:

Funciona con una barra de resistencia propia (100 en F1, 150 en F2). Cada ataque cuesta 25. 4 golpes seguidos lo agotan. 300 de daño de postura causan 2s de vulnerabilidad.

Full Moveset, Block Multipliers & Counters

5 / 8 Attacks Break Held Block
Move / CodeDmgRangeBlock MultBreaks Guard?Defense TypeCounterplay & Parry Strategy
One Ground Stab
OneGroundStab
25 HP4.0×8BLOCKABLEBlockable (High Stamina Drain)Can be blocked with a full stamina pool, but Parry is much safer to conserve stamina.
Two Ground Stabs
TwoGroundStabs
25 HP4.0×1000BREAKS BLOCKUnblockable / Parry OnlySecond plunge carries ×1000 stamina break. Roll sideways on the telegraph.
Left Strike
LeftStrike
15 HP3.0×1BLOCKABLEBlockableStandard wide swing. Safe to block or parry to build special meter.
Right Strike
RightStrike
15 HP3.0×1BLOCKABLEBlockableStandard swing mirroring Left Strike. Block or roll behind his right elbow.
Rear Strike
RearStrike
15 HP3.0×1000BREAKS BLOCKUnblockable / Parry OnlyTriggers when you attack from behind. Do not get greedy behind him; roll out after 3 hits.
Running Strike
RunningStrike
15 HP10.0×1000BREAKS BLOCKUnblockable / Parry OnlyCharges in a straight line from range. Roll perpendicular to his charge path.
Two Strikes Combo
TwoStrikes
10 HP3.0×1000BREAKS BLOCKUnblockable / Parry OnlyFast 2-hit sequence. Second strike instantly shatters held block.
Three Strikes Combo
ThreeStrikes
10 HP3.0×1000BREAKS BLOCKUnblockable / Parry Only3-hit heavy windmill cleave. Consumes 25 stamina; parry the 1st hit to interrupt.

Desglose de Fases y Ataques

1

Phase 1: Vanguard Hammer Cleaves

100% – 60% HP×1.15 Speed×1.0 Interval
⚔️ One Ground Stab⚔️ Left Strike⚔️ Right Strike⚔️ Running Strike

Gilles has 100 stamina. Count his swings — after 4 attacks, he MUST stop and pant for 1.5–2.0s. This is your primary DPS burst window. Evade Running Strike laterally.

2

Phase 2: Enraged Stagger Expansion

60% – 25% HP×1.0 Speed×0.5 Interval (2× Frequency)
⚔️ Two Ground Stabs⚔️ Two Strikes Combo⚔️ Rear Strike⚔️ Running Strike

Action interval is halved (×0.5), meaning he throws attacks twice as quickly. His stamina pool expands to 150 (takes 6 swings to tire). Stay mid-range and bait his 6 swings.

3

Phase 3: Desperation Blitz & Arena Quake

25% – 0% HP×1.35 Speed (Enraged)×0.3 Interval
⚔️ Three Strikes Combo⚔️ Two Ground Stabs⚔️ Running Strike (Chained)

Animation speed hits ×1.35 with rapid ×0.3 intervals. Activate your Commander Ultimate immediately and burst down the remaining 1250 HP before the arena gets overwhelmed.

Reglas de Peligros (Amenaza 1-5)

Threat 1
Health Increase

The Hog has slightly increased base health pool.

+15% Max HP (5750 HP)
Threat 2
Stamina Increase

The Hog tires slower, requiring more attacks before exhausting.

Stamina capacity increased by +25 (125 in P1 / 175 in P2)
Threat 3
Damage Increase

All hammer attacks deal 25% more damage to player health.

All attack damage scaled by ×1.25
Threat 4
Early Phase Two

The Hog transitions into Phase 2 at a higher health threshold.

Phase 2 triggers at 75% HP instead of 60%
Threat 5
Falling Dragonstone

Mother's Tears (Dragonstones) fall from the sky throughout the arena.

Persistent artillery meteor drops every 8 seconds
Reinforcement Minions System
Spawn Interval: Every 10 seconds
Dagger Troops25 Troops
Key Combat Timings & Thresholds
Shortest Attack Gap1.3s
Longest Attack Gap2.0s
Turn Attack Chance50%
Target Switch Chance30%

Build Recomendada

Abrir en el Planificador
Commander
William Wallace
Weapon
Wallace's Great Claymore
Clan Affiliation
Greenadder Clan
Core Dragon Tear Emblems:
💎 Bursting Strike💎 Combust Infusion💎 Napalm Cleave💎 Iron Will

Build Strategy: Use wide claymore arcs to clear the 25 dagger adds while stacking Combust on Gilles. When Gilles hits 0 stamina, unleash charged overhead heavy swings.

Highland Army Squad Tactics

Deploy 15 Highland Spearmen in front to intercept the 25 dagger reinforcements. Command your Crossbow Archers to focus fire on Gilles during his exhaustion windows.

4-Player Co-op Coordination

Designate 1 player to bait Gilles into 4 consecutive swings while the other 3 players clear dagger minions. Once Gilles exhausts, all 4 players stack special bursts simultaneously.

Debilidades Tácticas del Jefe
Agotamiento obligatorio tras 4 golpes (F1) o 6 golpes (F2)
Gran vulnerabilidad al daño de Combustión durante el aturdimiento